I believe this was due more to the campaigns getting easier than it is reduced content. I completed it in a weekend on the second-to-hardest setting. So did Infinity Ward/Activision learn anything from the MW2 debacle? Well, they learned a little.Ĭampaign: The campaign is fairly short. Indeed, more than 2 years since MW2 has been released, its crappy match-making system still doesn't really work completely unacceptable for a game that cost $60 plus additional costs for map packs (without which you will not be able to play.) These are the sorts of obviously terrible decisions that when a company head makes them, the company would cease to exist in a rational universe. They did not do this and the PC gaming community was rightly outraged. All they had to do was leave in stuff that MW1 already had-dedicated servers, high player counts, and LEAN-and probably MW2 would have been hailed as the best thing evarr. Seriously, I have no idea why they made the ridiculously, almost comically stupid, decision to simply to a straight port of MW2 from Xbox to PC. Hardcore modes of play make it a bit more realistic, but still this is not Ghost Recon.Īlthough nobody would like to crack skulls of Infinity Ward and Activision more than me following MW2's disastrous PC release, I must defend some aspects of MW3. The multiplayer is also more run-and-gun than tactical shooter. This isn't necessarily bad, but it isn't for everyone. The campaign is a set-piece action story/shooter, like being in a movie made by Michael Bay and Tom Clancy (and, at times, equally ridiculous.) You move through the game along a specific path, oohing and ahhing at the explosions and effects and you shoot anything that happens to enter the frame. To those who have never played Call of Duty or specifically the MW series: This is not a tactical shooter. To anyone who has played MW2, there's no surprises here. I recommend others also wait for a price drop rather than pay Activision's premium price for an Xbox port that still lacks features that MW had 5 years ago. I paid $45 for my MW3 and, not having paid a premium price for it, don't feel dirty. MW1 is still much better than both and can be had quite cheaply. If MW1 didn't exist, maybe Activision could consider charging a premium price for this game, but as it stands, MW3 is just a bit better than MW2. Short version: MW3 is not worth $60, but is not a bad game.
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